00:00
00:00
ChUcKySW

41 Game Reviews

5 w/ Responses

Eh!!

The graphics are good, but the game play is not interesting at all. Sorry but no go for me.

Cool

That was good with the graphics and the recordings. Only glitches I saw was the C#/Db key was weird, plus the sax sounds more like a flute to me. Overall a very good little game. Could be Educational too!

Good, but not that good

I was playing fine for a while. Then I noticed that I was getting hit by bullets and objects that did not touch me. When I jumped, sometimes it would cancel for no reason, causing me to fall. I also found it frusterating that you could not shoot the turrents, although they can shoot you with out having a chance of avoiding them. This game has plenty of room for improvement.

Suprisingly good

This flash has a lot of potential. I saw some bugs that could use some fixing.

1. When I was at the greenhills stage, I noticed that if an enemy (tails) was above you while on the center platform, some how they kept jumping until they fell off the stage.

2. You have a border problem based on the location of your screen. When you hit someone to knock them off the side, they bounce back from where the screen ends.

You might also want to consider zooming in just a little bit, it was too tiny for my taste.

found some glitches

for some reason, towards level 9, i lost the ability to use my tail whip. I think it had to do with using the cell phone thing. Plus if you die on a level with a weapon upgrade, it allows you to go back to get the upgrade again, thus you gain one extra weapon prematurely. You might want to fix that.

To complex

Sorry, but I found it to be very annoying after a while. Nothing was open in the morning, so pretty much, I was sleeping when I didn't need to. It was a very nice game, but very frusterating when you pretty much can't do something at certain points. I understand you were going for a complex game, but you should probably tone it down a bit.

Johnnybdesign responds:

Yup. I agree with your important comments.
However, I would say that the game becomes more enjoyable when you use the "Nap" button to tweak the time... and not always the "sleep" one.

No!

First of all, you made the landing for this ship a little too fragile, I barely hit the platform and the damned thing would explode. Plus the crates disappear way too quickly. I had to reset the game several times because the refuel station did not work. And I did randomly explode in the air once.

Awesome!

You know why its awesome? Because it pissed me off in a funny way. Good job!

Not that great

Sorry dude, but this game needs some working. The game kept flinching on me, and it was hard to maintain control. If i pushed right just a little bit, it would jump all the way. The aiming would sometimes jump, and when i reached the level with the snipers, I was being shot at with no sniper in site. Plus, you need to set a quality control, my fps was sucking and i had no control over it. It looks like an awesome game though, it just needs to work better.

OOOOK?!?

Im sorry to say, but I dont believe that this game deserved to be on the front page. Like some people have said, the directional change was hard to control. The would sometimes move in random directions, like for me it was constantly going down. I would work on the game some more if I were you.

A developer and a creative thinker. I'm a Nintendo kid, and a huge Zelda fan. I enjoy both experiencing and creating music and art. I stream and create content on the internet with friends.

Age 36, Male

Developer

University of South Florida

Tampa

Joined on 10/17/07

Level:
7
Exp Points:
500 / 550
Exp Rank:
> 100,000
Vote Power:
4.94 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
6
Saves:
12
B/P Bonus:
0%
Whistle:
Normal
Medals:
714